Stark State College's 3D motion graphics program teaches students how to create professional visual content for film, TV, games, and advertising using advanced 2D/3D animation tools and production techniques. Graduates develop a strong portfolio and gain versatile skills that prepare them for high-demand careers in animation, visual effects, and digital media across many industries.
Major code: 5300 Business, Engineering, and Information Technologies Division Digital Media and Administrative Technologies Department
The catalog in force is assigned to students based on the academic year they first applied to the college, and changes only when students change their major or request the change in writing. Refer to Policy No. 3357:15-13-28.
2026-27 Catalog
Effective Summer 2026
Some courses listed within the program may require a prerequisite or co-requisite.
Pre/Co-requisites will be listed within each course hyperlink below.
Refer to Policy No. 3357:15-13-04 and 3357:15-13-05
| Code | Title | Hours |
|---|---|---|
| Technical | ||
| IMT125 | 3D Graphics Modeling | 3 |
| IMT136 | Principles of Animation | 3 |
| IMT227 | 3D Graphics Animation | 3 |
| IMT237 | Compositing | 3 |
| IMT240 | Advanced 3D Graphics Modeling | 3 |
| IMT243 | Advanced Compositing | 3 |
| IMT245 | Graphic Arts Design II | 3 |
| IMT249 | Textures for 2D and 3D Design | 3 |
| IMT265 | Motion Graphics Portfolio | 3 |
| IMT268 | Advanced Video Editing | 3 |
| Non-technical | ||
| SSC101 | Student Success Seminar | 1 |
| COM121 | Effective Speaking | 3 |
| ENG124 | College Composition | 3 |
| IMT121 | Interactive Media | 3 |
| IMT122 | Graphic Arts Design | 3 |
| IMT137 | Drawing Basics | 3 |
| IMT223 | Digital Video Recording and Editing | 3 |
| MTH118 | Quantitative Reasoning | 3 |
| ITD122 | Computer Applications for Professionals | 3 |
| Select one (1) Social and Behavioral Sciences Elective | 3 | |
| Select one (1) Natural Science Elective | 4 | |
| Total Hours | 62 | |
Full-time Student Advising Notes
Academic Advising
Students should make an appointment to see their advisor before registering for classes each semester. They should have prepared a completed registration form, including courses they wish to take, prior to this meeting.
Course Sequence
The semester-by-semester listing below provides the normal scheduling option for full-time associate degree students who plan to finish in two years.
| First Semester | Hours | |
|---|---|---|
| SSC101 | Student Success Seminar | 1 |
| IMT121 | Interactive Media | 3 |
| IMT122 | Graphic Arts Design | 3 |
| IMT136 | Principles of Animation | 3 |
| IMT137 | Drawing Basics | 3 |
| Hours | 13 | |
| Second Semester | ||
| IMT125 | 3D Graphics Modeling | 3 |
| IMT223 | Digital Video Recording and Editing | 3 |
| MTH118 | Quantitative Reasoning | 3 |
| ENG124 | College Composition | 3 |
| Hours | 12 | |
| Summer Semester | ||
| COM121 | Effective Speaking | 3 |
| ITD122 | Computer Applications for Professionals | 3 |
| Hours | 6 | |
| Third Semester | ||
| IMT227 | 3D Graphics Animation | 3 |
| IMT237 | Compositing | 3 |
| IMT240 | Advanced 3D Graphics Modeling | 3 |
| IMT268 | Advanced Video Editing | 3 |
| IMT249 | Textures for 2D and 3D Design | 3 |
| Hours | 15 | |
| Fourth Semester | ||
| IMT243 | Advanced Compositing | 3 |
| IMT245 | Graphic Arts Design II | 3 |
| IMT265 | Motion Graphics Portfolio | 3 |
| Social Behavioral Sciences Elective | 3 | |
| Natural Sciences Elective | 4 | |
| Hours | 16 | |
| Total Hours | 62 | |
Social and Behavioral Sciences Electives
| Code | Title | Hours |
|---|---|---|
| PSC121 | United States Government and Politics | 3 |
| PSY121 | General Psychology | 3 |
| PSY124 | Industrial/Organizational Psychology | 3 |
| SOC121 | Sociology | 3 |
| SOC122 | Society and Technology | 3 |
| SOC123 | Dynamics of the Family | 3 |
| SOC225 | Diversity in American Society | 3 |
Natural Science Electives
| Code | Title | Hours |
|---|---|---|
| BIO126 | Environmental Science | 4 |
| CHM100 | Exploring Science and Technology | 4 |
| GEO141 | Physical Geology | 4 |
| PHY105 | Astronomy | 4 |
Program Learning Outcomes
This program is designed to prepare students to demonstrate the following learning outcomes:
- Understand and implement the use of standardized animation software tools to create complex 2D and 3D animation sequences.
- Learn how to apply 3D and 2D graphics in specific industry fields.
- Understand project scope, management, and workflow in production environment.
- Prepare students to enter the professional environment through simulated production experiences, resume building, and demo reel preparation.
- Learn standardized techniques and software tools to create content in a 2D or 3D software environment.
