CSET Video Game Design & Development (AAS)

Stark State’s video game design and development major prepares you to create games and interactive media using industry-relevant tools, programming languages and design techniques.

Major code:  5253
Business, Engineering, and Information Technologies Division    
Computer Science and Information Systems Department

The catalog in force is assigned to students based on the academic year they first applied to the college, and changes only when students change their major or request the change in writing.  Refer to Policy No. 3357:15-13-28.

2026-27 Catalog
Effective Summer 2026

Some courses listed within the program may require a prerequisite or co-requisite.
Pre/Co-requisites will be listed within each course hyperlink below.
Refer to Policy No. 3357:15-13-04 and 3357:15-13-05

Technical
IMT136Principles of Animation3
SGE221Advanced Gaming and Simulation Topics3
SGE2223D Game Design and Development3
SGE2232D Game Design and Development3
SGE224Game Programming I3
SGE226Game Programming II3
SGE230Game Portfolio3
Track Options
Complete one of the following Track Options:9
Web Design Track:
Advanced Cascading Style Sheets
Web Development with PHP and MySQL
Web Development with JavaScript
Computer Science Track:
Data Modeling Database Design
C++ Programming
Java Programming
Non-technical
SSC101Student Success Seminar1
Select one of the following:3
Effective Speaking
Interpersonal Communication
Small Group Communication
CSE122Programming Logic and Problem Solving3
ENG124College Composition3
IMT1253D Graphics Modeling3
MTH125College Algebra4
NET120PC Upgrading and Maintenance3
SGE121Game Design3
WDD121Internet Design and Development3
Select one (1) Arts & Humanities Elective3
Select one (1) Social and Behavioral Sciences3
Total Hours62

Students completing this degree may be eligible to also receive a Video Game Design Career Enhancement Certificate (5256).

Full-time Student Advising Notes

Academic Advising

Students should make an appointment to see their advisor before registering for classes each semester. They should have prepared a completed registration form, including courses they wish to take, prior to this meeting.

Course Sequence

The semester-by-semester listing below provides the normal scheduling option for full-time associate degree students who plan to finish in two years.

Plan of Study Grid
First SemesterHours
SSC101 Student Success Seminar 1
MTH125 College Algebra 4
CSE122 Programming Logic and Problem Solving 3
SGE121 Game Design 3
WDD121 Internet Design and Development 3
 Hours14
Second Semester
Track Elective I 3
SGE224 Game Programming I 3
IMT125 3D Graphics Modeling 3
SGE223 2D Game Design and Development 3
ENG124 College Composition 3
 Hours15
Summer Semester
Select one of the following: 3
Effective Speaking  
Interpersonal Communication  
Small Group Communication  
Social Behavioral Sciences Elective 3
 Hours6
Third Semester
Arts Humanities Elective 3
Track Elective II 3
SGE226 Game Programming II 3
SGE222 3D Game Design and Development 3
NET120 PC Upgrading and Maintenance 3
 Hours15
Fourth Semester
Track Elective III 3
SGE221 Advanced Gaming and Simulation Topics 3
SGE230 Game Portfolio 3
IMT136 Principles of Animation 3
 Hours12
 Total Hours62

Arts & Humanities Electives

ENG233British Literature: Medieval to 17853
ENG234British Literature: 1785 to Present3
ENG236American Literature: Colonial to 18653
ENG237American Literature: 1865 to Present3
HIS121United States History I to 18773
HIS122United States History II from 18773
PHL122Ethics3

Social and Behavioral Sciences Electives

PSC121United States Government and Politics3
PSY121General Psychology3
PSY123Human Growth and Development3
PSY124Industrial/Organizational Psychology3
PSY221Abnormal Psychology3
SOC121Sociology3
SOC122Society and Technology3
SOC123Dynamics of the Family3
SOC221Social Problems3
SOC225Diversity in American Society3

See top for Track Options.

Program Learning Outcomes

This program is designed to prepare students to demonstrate the following learning outcomes:

  • Demonstrate the ability to acquire, organize, and evaluate terminology and information for making decisions and solving problems and providing solutions in a Video Game Design and Development environment.
  • Demonstrate employability skills and professionalism through sound work habits, ethics, and responsibility, and work individually and in diverse team settings.  
  • Demonstrate solution strategies to formulate and write project descriptions and documents by using the appropriate computational, technical, and communication skills and technologies relating to the Video Game Design and Development field.
  • Use the appropriate design and coding of structured programs in the major software development languages relating to the web design and development field.